![]() It's good fun when you're in the mood for some retro arcade-style dogfighting (all the moreso as a two-player splitscreen local co-op game). And I mean moving the viewpoint, not the actual vehicle.ĭunno if you've tried it, but I suspect you may enjoy Sky Rogue as a more modern "fwooshy rogue-lite action flight simulator": While in a plane, it moves like greased lightning. When using a ship, the crosshair BARELY moves. I never got my gamepad to work (even though it should be auto-recognized) and I'm not sure if I want to use Steam key emulation or try to make it work with the internal command mappings.Īnd the control sensitivities are just WEIRD. Then I found the controls are clunky as ****. It also doesn't help that is thing is ANCIENT (Win XP era game) and getting it to play nice in modern Win10圆4 took downloading multiple DLLs turns out there's an alternate EXE in the gamedir I need to use. Klunky trying to squeeze EVERYTHING into a single interface. But as a result, everything is simplified, and despite a lot of AI routines to help (like auto engage, auto-move, auto dodge torpedo) it's very. From a pilot (fighter, dive bomber, torpedo bomber, or level bomber!) to a destroyer, cruiser, even carrier captain. It's kinda unique in that it allows you to play EVERYTHING. WTF.ĭecided to try a different game that I never got around to play much. Finally we move on to the next part, through the path to another section of village, and somehow, we lost that battle, got bayoneted by a Jap. I ran up behind it, cleaned out the remaining squad, and plopped a satchel charge on it. But without infantry support, it's vulnerable. We plowed through the Japanese squads, but my guys were getting slaughtered by the tank. Was about the skirt the camp with a Japanese tank when the commander spotted us up on the hill and opened fire. The squad had to race the Japs to recover a downed pilot. Just achieved both primary objectives: blow up the radio tower, and took out the fuel depot. And right now, I'm stuck at a section on Makin. Right-click to melee, ALT to zoom in / iron sights. This is the era where you either find a health pack, or hope your AI buddy can get to you in time. ![]() I remember getting through Pearl Harbor, or did I even fail that? Different shooter era, different ergonomics. I had the CD/DVD somewhere, but decided to play the freebie EA handed out way back when. Even if I use skills I've used over the years from playing these types of games, I totally get creamed in this situation, and it's just not fun.ĭecided to go full retro. It's like it wants to be an open-world game at times, but then forces you into these linear situations. Like the save system for one thing, and the way ammo and weapons are dispersed througout the world. It's a combination of little things compounded by the game's overall difficulty that make it so difficult. It's not so much the difficulty, as I've played plenty of difficult games. I'm now at ten hours in this game and really enjoying it. I've run into a few problems but each time it turned out that it was operator error as I wasn't picking up the right cargo or I was forgetting to complete some link in the delivery chain. It's not really a tutorial, as it will tell you what to go do but not how to do it, but usually it is fairly obvious. Turns out that they have tweaked a number of features to make it more accessible and also added a fun introductory campaign. I held off on getting TF2 (not the Valve one ) till now when I was in a gaming lull. I had the original one but only put in ten hours on it as it just didn't get me interested. On a lighter note I picked up Transport Fever 2. To me the easiest difficulty should allow the player to enjoy the story with just enough challenge to avoid skating through it. I dislike games with levels that require so much work. The game is just too difficult at times even on the lowest difficulty setting, ie the Normal setting. I've uninstalled Metro Last Light because I've really felt unable to pass the Red Square courtyard battle.
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